How does commander damage interact with cards that prevent you from losing the game?












1















If you have take the last 21 commander damage from a single commander and play a card that prevents you from losing, what happens when that card stops protecting you? Example being Angel's Grace or Stunning Reversal.










share|improve this question



























    1















    If you have take the last 21 commander damage from a single commander and play a card that prevents you from losing, what happens when that card stops protecting you? Example being Angel's Grace or Stunning Reversal.










    share|improve this question

























      1












      1








      1








      If you have take the last 21 commander damage from a single commander and play a card that prevents you from losing, what happens when that card stops protecting you? Example being Angel's Grace or Stunning Reversal.










      share|improve this question














      If you have take the last 21 commander damage from a single commander and play a card that prevents you from losing, what happens when that card stops protecting you? Example being Angel's Grace or Stunning Reversal.







      magic-the-gathering






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 3 hours ago









      Shadow Z.Shadow Z.

      1,32531130




      1,32531130






















          1 Answer
          1






          active

          oldest

          votes


















          2














          The rule that makes you lose the game from commander damage is one of the State-based actions (specifically, rule 704.5v). These are checked every time any player gains priority. The two cards you mentioned interact with this in different ways:




          • Angel's Grace stops you from losing for a specific duration within the game (this turn). During that duration you won't lose the game for that reason or any other. As soon as that duration ends, the next time state-based actions are checked you will lose the game, because you still have 21 commander damage.


          • Stunning Reversal replaces a single time that you would lose the game. In that case, after you take the 21st point of damage the state-based action in question applies, and Stunning Reversal's effect replaces it and you follow its instructions, and then state-based actions are immediately checked again and you still have 21 commander damage so you lose the game.







          share|improve this answer























            Your Answer








            StackExchange.ready(function() {
            var channelOptions = {
            tags: "".split(" "),
            id: "147"
            };
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function() {
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled) {
            StackExchange.using("snippets", function() {
            createEditor();
            });
            }
            else {
            createEditor();
            }
            });

            function createEditor() {
            StackExchange.prepareEditor({
            heartbeatType: 'answer',
            autoActivateHeartbeat: false,
            convertImagesToLinks: false,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: null,
            bindNavPrevention: true,
            postfix: "",
            imageUploader: {
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            },
            noCode: true, onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            });


            }
            });














            draft saved

            draft discarded


















            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fboardgames.stackexchange.com%2fquestions%2f45146%2fhow-does-commander-damage-interact-with-cards-that-prevent-you-from-losing-the-g%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown

























            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            2














            The rule that makes you lose the game from commander damage is one of the State-based actions (specifically, rule 704.5v). These are checked every time any player gains priority. The two cards you mentioned interact with this in different ways:




            • Angel's Grace stops you from losing for a specific duration within the game (this turn). During that duration you won't lose the game for that reason or any other. As soon as that duration ends, the next time state-based actions are checked you will lose the game, because you still have 21 commander damage.


            • Stunning Reversal replaces a single time that you would lose the game. In that case, after you take the 21st point of damage the state-based action in question applies, and Stunning Reversal's effect replaces it and you follow its instructions, and then state-based actions are immediately checked again and you still have 21 commander damage so you lose the game.







            share|improve this answer




























              2














              The rule that makes you lose the game from commander damage is one of the State-based actions (specifically, rule 704.5v). These are checked every time any player gains priority. The two cards you mentioned interact with this in different ways:




              • Angel's Grace stops you from losing for a specific duration within the game (this turn). During that duration you won't lose the game for that reason or any other. As soon as that duration ends, the next time state-based actions are checked you will lose the game, because you still have 21 commander damage.


              • Stunning Reversal replaces a single time that you would lose the game. In that case, after you take the 21st point of damage the state-based action in question applies, and Stunning Reversal's effect replaces it and you follow its instructions, and then state-based actions are immediately checked again and you still have 21 commander damage so you lose the game.







              share|improve this answer


























                2












                2








                2







                The rule that makes you lose the game from commander damage is one of the State-based actions (specifically, rule 704.5v). These are checked every time any player gains priority. The two cards you mentioned interact with this in different ways:




                • Angel's Grace stops you from losing for a specific duration within the game (this turn). During that duration you won't lose the game for that reason or any other. As soon as that duration ends, the next time state-based actions are checked you will lose the game, because you still have 21 commander damage.


                • Stunning Reversal replaces a single time that you would lose the game. In that case, after you take the 21st point of damage the state-based action in question applies, and Stunning Reversal's effect replaces it and you follow its instructions, and then state-based actions are immediately checked again and you still have 21 commander damage so you lose the game.







                share|improve this answer













                The rule that makes you lose the game from commander damage is one of the State-based actions (specifically, rule 704.5v). These are checked every time any player gains priority. The two cards you mentioned interact with this in different ways:




                • Angel's Grace stops you from losing for a specific duration within the game (this turn). During that duration you won't lose the game for that reason or any other. As soon as that duration ends, the next time state-based actions are checked you will lose the game, because you still have 21 commander damage.


                • Stunning Reversal replaces a single time that you would lose the game. In that case, after you take the 21st point of damage the state-based action in question applies, and Stunning Reversal's effect replaces it and you follow its instructions, and then state-based actions are immediately checked again and you still have 21 commander damage so you lose the game.








                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 3 hours ago









                murgatroid99murgatroid99

                46.5k7111191




                46.5k7111191






























                    draft saved

                    draft discarded




















































                    Thanks for contributing an answer to Board & Card Games Stack Exchange!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid



                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.


                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function () {
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fboardgames.stackexchange.com%2fquestions%2f45146%2fhow-does-commander-damage-interact-with-cards-that-prevent-you-from-losing-the-g%23new-answer', 'question_page');
                    }
                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    Popular posts from this blog

                    Loup dans la culture

                    How to solve the problem of ntp “Unable to contact time server” from KDE?

                    ASUS Zenbook UX433/UX333 — Configure Touchpad-embedded numpad on Linux